Subject | Re: how to access SourceForge... |
---|---|
Author | Dominique Louis |
Post date | 2002-04-07T21:05:08Z |
Hi Daniel et al,
I have finally uploaded Martijn Melenhorst's SourceForge
Setup Guide onto DelphiGamer.com, and you can find it at...
http://www.savagesoftware.com.au/DelphiGamer/articles.php?categoryid=5
Though this guide is quite comprehensive, I have found that the simplest
way of accessing Sourceforge is using TortoiseCVS(
http://www.wincvs.org/TortoiseCVS/index.html )
So once you have read the aforementioned Tutorial, you may want to try
my 5 step summary which will be turned into a tutorial at some point.
1. Install TortoiseVCS.
2. Setup the HOME directory ( on Win2000 it has to go in the Control
Panel/System/Advanced tab/Environment Variables, and on Win9x in the
autoexec.bat ). See the Tutorial about what to do here.
3. Use Putty-KeyGen to generate the key-pair with default settings ( as
per Martijn's Tutorial ).
4. Upload Public key to Sourceforge and save private key locally and
wait 6 hours ( again check the Tutorial to see how you do this ).
5. Once the 6 hour delay is over you should be able to right click on a
folder and use Tortoise ( with the relavant information ) to either
Checkout, Update, Commit or Make a New Module on sourceforge.
Check Out using Tortoise
------------------------
The Tortoise CVS fields you will need to fill out for a Check Out (
usually the developers before they start working on it ) for IBConsole
should be...
Protocol : Ususally "Internet ( Unix pserver )" should do
Server : will look something like this "cvs.IBConsole.sourceforge.net"
Repository Directory : /cvsroot/ibconsole
UserName : anonymous
Module : ibconsole
NOTE : case is important!
Anyway I hope this helps.
L8R,
Dominique
--
http://www.DelphiGamer.com := for all your Object Pascal game
development needs;
http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME := Home of JEDI-SDL;
Cross-platform game development with Pascal, has never been easier.
Daniel Bertin wrote:
I have finally uploaded Martijn Melenhorst's SourceForge
Setup Guide onto DelphiGamer.com, and you can find it at...
http://www.savagesoftware.com.au/DelphiGamer/articles.php?categoryid=5
Though this guide is quite comprehensive, I have found that the simplest
way of accessing Sourceforge is using TortoiseCVS(
http://www.wincvs.org/TortoiseCVS/index.html )
So once you have read the aforementioned Tutorial, you may want to try
my 5 step summary which will be turned into a tutorial at some point.
1. Install TortoiseVCS.
2. Setup the HOME directory ( on Win2000 it has to go in the Control
Panel/System/Advanced tab/Environment Variables, and on Win9x in the
autoexec.bat ). See the Tutorial about what to do here.
3. Use Putty-KeyGen to generate the key-pair with default settings ( as
per Martijn's Tutorial ).
4. Upload Public key to Sourceforge and save private key locally and
wait 6 hours ( again check the Tutorial to see how you do this ).
5. Once the 6 hour delay is over you should be able to right click on a
folder and use Tortoise ( with the relavant information ) to either
Checkout, Update, Commit or Make a New Module on sourceforge.
Check Out using Tortoise
------------------------
The Tortoise CVS fields you will need to fill out for a Check Out (
usually the developers before they start working on it ) for IBConsole
should be...
Protocol : Ususally "Internet ( Unix pserver )" should do
Server : will look something like this "cvs.IBConsole.sourceforge.net"
Repository Directory : /cvsroot/ibconsole
UserName : anonymous
Module : ibconsole
NOTE : case is important!
Anyway I hope this helps.
L8R,
Dominique
--
http://www.DelphiGamer.com := for all your Object Pascal game
development needs;
http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME := Home of JEDI-SDL;
Cross-platform game development with Pascal, has never been easier.
Daniel Bertin wrote:
> Hi,
>
> I would like a copy of IBconsole source code files but don't know how to
> use CVS. how do I do this?
>
> does cvs work online or do I download and install cvs on my computer?
>
> can you tell how to get the source code on my computer?
> thanks
> Daniel
>
>